A dilemma game is a great way to understand a person's psychology
A dilemma game is a way to understand the structure of the human psyche. What to choose: selfishness or general benefit? Is it worth it to trust or betray?
The conditions are as follows:
- if he gives one to his partner, he receives 3 months of imprisonment, and his accomplice - 10 years;
- if they both hand over to each other, they receive 5 years in prison;
- if both refuse to "knock" on accomplices, then each one is serving a term within a year.
The dilemma is the complexity of choice that risesin front of people who find themselves in such a situation. For each individual, it is more advantageous to slander an accomplice; if the partner does not say anything, the traitor will get off with only 3 months of imprisonment. If the accomplice also has his say, both will receive half the time. It is still better than not to be silent, learn about the betrayal and get 10 years.
On the other hand, for the general benefit, trust is betterand mutual "cover". Because In the event that one betrays another, the total term for two turns out to be 10 years and 3 months. If both "knock", then 10 years. And if the partners do not hand over each other, they will only stay together for two years. Here is a dilemma in front of them. This means that a person needs to make an informed and thoughtful decision.
If the accomplices are confident in each other, it makes sense to be silent. But this is rather risky. After all, there is an opportunity to pay for your trust and get 10 years in prison.
It is especially interesting to conduct such a game inseveral stages. And it's important that the players do not know their number. Otherwise, in the penultimate stage, they will choose a priori betrayal. After all, nothing depends on this.
With a repetitive game, the prisoner's dilemma is this: do not give out a partner more profitable. Therefore, gradually, both players come to this. Perhaps several strategies for the game:
- the desire for cooperation (regardless of the actions of the opponent);
- unwillingness to cooperate under any circumstances;
- until the time of betrayal to cooperate, after that - always substitute (this strategy is the most popular, although it is unprofitable for the system as a whole);
- mirror the previous moves of the opponent.
As you can see, there are many variants of the development of events. And even in cases when rivals were allowed to communicate and they agreed on joint actions, the outcome was not always predictable.