"Tiger-2." Hyde. Armored monster of German tank building
You've pretty much gone on a wonderful "Tigray" andopened the next combat vehicle in the development branch of German heavy tanks - PzKpfw VIB Tiger II. Among the players he has several nicknames - "Kote", "KT", "Dvoychka" or "Tiger-2". We will guide Hyde on the tank by tradition with consideration of the branches of pumping modules.
"Swing" the insides
If you have a lot of free experience(strongly recommend this), then we use it to bring the tank to the top state. Otherwise, you will have to taste the whole charm of the stock car - however, this is one of the few tanks in the game from the "Wargaming", which in the basic configuration feels quite confident without causing frankly negative feelings.
First of all, we open the chassis. This will allow you to forget about the restrictions on the mass and install any subsequent modules and additional equipment. In addition, increase the speed of rotation and the overall dynamics of the tank.
The next module to open is the tower. Adds 100 points of strength to the tank (sometimes it's pretty critical), plus relieves the crazy breakouts in the forehead, coming from the tanks below the level. The most important purchase when installing this module is to increase the review and rate of fire.
We pass to the tools. I must say that both cannons opened on the tank have their absolute pluses and minuses. To taste the charm of the game on this wonderful device, the author advises to open both. "Pretop" gun will please you with high rate of fire, good penetration, accuracy and high DPM (damage per minute). The masthead loses in this indicator, however, much more "punchy" and accurate, also has a much larger single damage rate. So the final choice for the player. The main thing is to remember the features of the gun and use it correctly, depending on the game situation.
"Tiger-2." Hyde: crew
The tank under consideration is already quitethe adult, the eighth level in the branch of the pumping, often gets into fights to the "dozens" and is very demanding of the crew. We recommend to use on any tanks, starting from the eighth level, crews in three full "perks".
So, what is necessary for our "cat", so that he could fully show his teeth and claws?
- Commander - "combat brotherhood" (increases all indicators5%), "repair" (TT is in the thick of battle, and the speed of repair of modules is critical), "a jack of all trades" (to level out frequent contusions of crew members).
- Gunner - "combat brotherhood", "smooth turn of the tower" (improve the accuracy of shooting in the thick of battle), "repair."
- Driver mechanic - "combat brotherhood", "smooth running" (improve the accuracy of firing in motion), "cleanliness and order" (reduce the likelihood of engine burning).
- Radist - "combat brotherhood", "repair", "radio interception".
- Charging - "combat brotherhood", "contactless combat laying" (we lower the chance of an explosion of this module), "repair".
Optional equipment
Description of the tank "Tiger-2" (guide) can not do withoutwithout telling you about the items of additional equipment that are absolutely necessary for installation. Considering that it is necessary to fight in the first line and everything happens quite dynamically, one has to approach it from the practical point of view - to strengthen the pluses and try to level the disadvantages.
The following set will be optimal:
- Improved ventilation - by its installation we increase all parameters of the tank. In combination with the pumped "combat brotherhood" of the crew, this in total will give a 10% increase in absolutely all characteristics. This is very much, therefore it is difficult to overestimate the importance of the module.
- Large caliber senders - We accelerate the reloading of the gun by 10%. In a dynamic battle, and even more duel in an open area, this will often allow you to "shoot" the enemy and save from destruction.
- Accelerated aiming drives - classic accuracy of the gun, in additionunderlined by this element, will quickly and efficiently aim at the most vulnerable places in the enemy's armor, both at short distances and at great distances.
Tactics in battle
Hyde on the Tiger-2 tank would be incomplete if there were no tips for effective use of the apparatus in battle.
So, going into battle, do not forget that we are on a hardtank. Our trump cards are a large supply of health points, solid frontal booking and a deadly gun. Proceeding from this, the first thing we need at the beginning of the countdown is to analyze the composition of the teams.
If we are not below the middle of the list (or in the top)
We are boldly going to "tank" the direction. We take into account that we are not given much speed and we will not be able to quickly change the flank, so the choice of the vector of our attack must be unmistakable.
We come, take a position, start a shootout(if there are several rivals). In the case when our team in the apparent numerical majority, we must lead the attack, lead the indecisive allies behind them. With a cry: "For the Motherland!" Rush to the enemy, trying to inflict maximum damage. If you were lucky with the teammates, and they supported the attacking impulse, then for the enemy everything ends quickly and deplorably.
If we were at the bottom of the table (the battle with 9-10 levels)
This is not a reason to despair. The cannon at us remarkably "sews" practically any, health it is a lot of - we use it! We go with the top "strings" to the battlefield and work as a support tank: when one of them rolls back to recharge, we advance forward and frighten the enemy; if possible, we shoot, dealing damage. In extreme cases, you can cover the ally, taking on a couple of shells. We keep our "top", but we are still alive.
We do not forget about the peculiarity inherent in allGerman tanks, - some kind of "quadratic" apparatus. This means that standing to the enemy in the position "directly" is strictly not recommended. The ideal "pose" will be a small diamond at 20-30 degrees. The movement towards the enemy is also recommended not in a straight line, but with a slight tack within the same degrees, thus we keep from breaking through a huge NLD (lower frontal part). The rhombus, by the way, is very effective in shooting conditions (if you have a stone / wall / rock under your side): the combination "going back in rhombus-shot-approaching into the shelter" will save you repeatedly, because the tank very effectively "eats" the damage caterpillars.
What is not recommended on this tank isto fight with high-level medium machines at short distances: "zakaruseljat" and will set fire. Therefore, we keep them at a distance and shoot them first.
Conclusions on the Tiger-2 tank
The above guide was made on the basis ofgame experience and received impressions from the tank. The web shows a lot of materials on this subject, and everyone is free to make his own choice (as well as make up his own opinion), and even share his impressions. For example, the existing guide "Tiger-2" (Jove its author), will allow you to view a very ambiguous video in the performance of one of the most odious watersports World of Tanks and get a number of ambiguous (and not always reasonable) advice.
In turn, we recommend that you familiarize yourself with the"Dvoyochka" (if you are interested in the video format) on the creation of another, more professional performer, who gives a pretty good advice on the game on the Tiger-2 tank. The guide from Amway921 will teach you not only to properly master a combat vehicle, but it will also show profitable positions, tell about tactics and nuances of combat. Find it easily on the famous channels of the World Wide Web.
In any case, we hope that the article turned out to be useful to readers in terms of obtaining the necessary information.
Successful to you fights!