/ / Face correction in Photoshop: change the shape and color

Face correction in Photoshop: change the shape and color

Even professional high-qualitythe camera is not always a guarantee of getting perfect shots. The skin of the model may have imperfections, sometimes just light falls off unsuccessfully, but what about the photos produced during blinking and other movements? It's quite possible to make a good photo from an unsuccessful photo, it's enough to master any graphic editor. Correction of the face is most natural in a popular program - Photoshop.

How to change the shape and complexion in Photoshop?

Correction of the face
A common problem is that the modelthe second chin or because of the unfortunate foreshortening of the cheek look too large or irregularly shaped. Correction of the face shape in the Photoshop program can be performed using a plastic filter. Before you start, copy the image to a new layer so that it's easy to compare the corrected version with the original. With the help of the "distortion" tool and selected, depending on the task set, the brush rules all the problem areas.

If you want to change a specific item, do nottouching the neighboring area, use a freezing mask. In order for face correction with plastic to be successful, remember: the size of the brush is selected in accordance with the size of the area being changed, the density setting determines the rigidity of the edge of the instrument.

Correction of the shape of the face
Another common problem of photographs -skin imperfections of the model. The best tool against pimples, wrinkles and other skin defects is a stamp. The principle of its action is the cloning of the selected group of pixels. If you need to remove one or more minor deficiencies in the area, you can use this tool immediately on the working layer. If you need a serious correction of the color or texture of the skin, the technology becomes somewhat more complicated.

Face correction in Photoshop - perfect skin

Face Correction in Photoshop
On the new layer, we select the skin of the face and applyblur over the surface. The details should not be affected - the eyes, hair, lips and eyelashes should remain undiluted. We have a more uniform skin color, but it looks rather unnatural. Copy the face to a new layer, select the "hard light" blending mode. You can also select the appropriate texture.

If you want to level the complexion, applyfull fill, choosing the desired flesh color. If the face correction is performed on a high-resolution image, you can add a little noise (filter-noise menu). Not always the chosen color fully corresponds to our expectations when pouring. You can change it by opening the color balance panel in the correction menu. Do not forget to mention the point of "toning". Next, create a mask layer. At maximum magnification, we color the skin of the face, varying the size of the brush as needed. If the resulting tone does not correspond to the natural tone, return to the texture layer and select the appropriate shade. The final stroke will be a Gaussian blur.

So, the correction of the face is almost complete,Before you combine the layers and save the finished image, you can slightly change the brightness and contrast settings. With this processing in the initial stages, you can also use the "stamp" tool to eliminate too obvious imperfections.

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